Lunar Witch Girl
3d modeling of a witch girl. Still trying to get my hands on character sculpting. The face still feels kinda off, with the junction of the hair, but still better than last time. Inspired by PENPEN GAO 2d character.

3d modeling of a witch girl. Still trying to get my hands on character sculpting. The face still feels kinda off, with the junction of the hair, but still better than last time. Inspired by PENPEN GAO 2d character.
Little small tree model painted in Substance Painter. Getting my hands over the generators for the gradient and the ambient occlusion.
Little gramophone inspired by the 2D artwork of Oksana Govorona (https://www.artstation.com/artwork/qAJWPn). The objective was to replicate the paint look of the original artwork. Manual painting was made in Substance then rendered in Blender.
Small scene made in 3 hours during the "Microcontest" challenge, under the theme "Ebeniste".
Small speed modeling in the theme "Lottery" after not modeling for a long time. Getting my hands on it slowly.
A simple wallet made during Passivestar speed modeling challenge.
The future is bright. Speed modeling of a very sad "warehouse" concept made in Blender for Passivestar's modeling challenge. The overall ambiance of the scene is intentionally designed to be depressing, reflecting the stark and bleak reality of industrial spaces.
Small cactus model with Blender and Painter. Learned a few things about smart masks on Painter to make the pink pointy edges.
Speed modeling for the theme "Dumbbell". Made on Blender and textures from Substance Painter.
Soaking up some virtual sun with my latest 3D modeling creation! 🏖️ This beach umbrella was made in Blender during @microblabla's "Microcontest" in 3 hours and I'm so happy with how it turned out.
Small binocular prop made during a speed modeling challenge.
Small isometric composition of an e-sport bar. The subject was: "What if 'Le Blue Wall' had a bar, what would it look like?". I wanted to include characters to make it more alive but I've spend too much time on this already. Must release the baby.
Just wrapped up a fun speed modeling challenge and made this bad boy - a 3D model of a Microwave using Blender and Substance Painter. Check it out!
Stuart from Despicable Me! I put a lot of hard work into sculpting this character, but trying to adapt an human rig, and editing the weights definitely gave me a run for my money. Proud to have tackled the challenge with Blender but not totally happy with the end result. The render looks cool from far.
New render to introduce our newest player for @karminecorp : @kurama_smash ! We're excited to have them on board as they dominate the Smash Bros scene. Check out this sleek 3D modeled background featuring our iconic logo.
Just finished up a speed modeling challenge and I'm loving the final result! The theme was "Water cooler" and I had a blast experimenting with boolean cuts to create a realistic design. Still working on perfecting my rendering skills with Blender, but overall I'm pretty happy with how it turned out.
Rolling in the winnings with this sculpt of a classic slot machine! Created during a speed modeling challenge, it was a fun and challenging experience bringing this iconic piece of casino culture to life. Let me know your thoughts!
Finished up my entry for the 3 hours "Micro Contest" speed modeling competition! The theme was "ronger (gnaw)" so I got creative and combined a capybara and a beaver to create this unique 3D model. Used Blender and Substance Painter to bring it to life.
Romantic dinner scene made during a speed modeling challenge, using Blender and Substance Painter. While I'm happy with the overall composition, I know I still have some work to do when it comes to rendering glass.
Bringing fire safety to the 21st century! Check out this sleek and modern fire extinguisher I created during a speed modeling challenge. Modeled in Blender and textured with Substance Painter for added realism. What do you think?
Just wrapped up MicroBlabla's "Micro Contest" and couldn't be happier with how this bee model turned out! Although I didn't take home the top prize, I'm incredibly proud of what I was able to create in just 3 hours using Blender and Substance Painter. I've included a bit of hair particles in the bee and the ground to make it less flat. Check out how cute bee is, and let me know what you think!
Just wrapped up a speed modeling contest and I'm excited to share my latest creation with all of you! This 3D model of a raft was made in just a few short hours during the contest and I'm really happy with how it turned out. Whether you're a fan of 3D modeling or just love seeing new and creative designs, be sure to leave a like!
Had a blast participating in the latest speed modeling challenge! The theme was "dumpster" and while my final result may not have turned out exactly how I envisioned, it was a great opportunity to push my 3D modeling skills and try something new. Can't wait for the next challenge!
Just finished my latest 3D modeling project – a lighter inspired by Jinx from Arcane! I participated in @passivestar's speed modeling challenge and took the extra time to make sure the textures matched Jinx's grenade using Substance, and even made the rig to make it open/close. I'm really happy with how it turned out!
Just finished my latest modeling project for the Passivestar speed modeling challenge! I created this beautiful wooden cash register entirely in Blender and textured it using Substance. I'm so happy with how it turned out!
Had so much fun participating in the latest Passivestar speed modeling challenge! The theme was "Hammer" and I used Blender to bring my design to life. I'm getting more comfortable with boolean cuts and cleaning up topology, but I still have some work to do on texturing. Looking forward to improving my skills with Substance and creating even more amazing 3D models!
I'm not completely happy with the final result of my latest 3D modeling project, but I'm still proud of what I was able to accomplish during the speed modeling challenge. The subject was "Trophy" and I wanted to sculpt a woman with more detail, but I didn't have as much time as I would have liked. Despite that, I think the overall design turned out well and I'm excited to keep improving my skills.
Check out my latest 3D modeling project - a walkie-talkie made in Blender and finished off with Substance Painter. I participated in a speed modeling challenge and am happy with the overall shape, even though it's not perfectly smooth (whoops, forgot to increase the subdivision levels). It was great practice and I can't wait to continue improving my skills.
I recently participated in a speed modeling challenge with the theme "Fireplace" and used Blender and Substance Painter to create this simple isometric scene. It may not be the most intricate design, but I had a lot of fun pushing myself to complete it within the time limit. What do you think?
Just finished up my latest 3D modeling project - a delicious strawberry and chocolate cake! This was my first time using Substance Painter and I'm loving the results. The textures and details on this cake are so realistic, you might just want to take a bite (but please don't, it's just a model 😉). See some close-ups and let me know what you think in the comments!
I'm loving this latest 3D sculpt of an octopus! The tentacles were a challenge to get just right, but the end result was totally worth it. Swipe to see more angles of this little guy. What do you think?
I'm excited to share my latest 3D modeling project with you all! This is a recreation of ZeratoR's iconic megaphone, used during his streams and events. I poured hours of work into perfecting the details and making it as close to the real thing as possible. I hope you like it!
Hammer from the french e-sport organization "Mandatory".
Drum prop for a work-in-progress composition about the e-sport association "LeBlueWall". Illustration by Xaniit_ on Instagram
A RGB spatula with an attached screen. Made during the Microblabla contest where the subject was "Spatula".
Reference : https://www.instagram.com/p/Cjvm1-LIHVK/
Sculpt of a girl with a kitten. I had difficulties to make the eyes look good, specially on the cat where it looks uncanny but was a good learning experience. Reference : https://www.instagram.com/p/CjDaBaKDxdy/
Learning how hair particle system works on Blender.
Reference from https://www.instagram.com/p/CixVU2frdwb/
Artwork done during the charity event "ZEvent", representing all the orgs that the funds were raised for.
First human sculpt I made that looked like a decent human being. Less proud of the texturing though. Reference : instagram.com/p/CH3uZwqh3de
Animation to tease the introduction of Karmine Corp in LEC. Longest project I've worked on so far with a complexe animation and a soundtrack.
Realistic render of a WD40 bottle.
My own room, with a little animation of a Roomba.